@mytec: iter3.10 start, baseline rc ready
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docs/devlog/gpu_supp/RFCP-Roadmap-Updated-2026-02-04.md
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# RFCP Project Roadmap — Updated February 4, 2026
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**Project:** RFCP (RF Coverage Planning) for UMTC
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**Developer:** Олег + Claude
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**Started:** January 30, 2025
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**Current Version:** 3.8.0 (GPU Acceleration Complete)
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---
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## ✅ Completed Milestones
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### Phase 1: Frontend (January 2025)
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- ✅ React + TypeScript + Vite + Leaflet
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- ✅ Multi-site RF coverage planning
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- ✅ Multi-sector sites (Alpha/Beta/Gamma)
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- ✅ Geographic-scale canvas heatmap
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- ✅ Keyboard shortcuts + delete confirmation
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- ✅ NumberInput components with sliders
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- ✅ TypeScript strict mode, ESLint clean
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- ✅ Production build: 536KB / 163KB gzipped
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### Phase 2: Backend Architecture (February 1, 2025)
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- ✅ Python FastAPI + NumPy + ProcessPoolExecutor
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- ✅ 8 propagation models (FreeSpace, Okumura-Hata, COST-231, ITU-R P.1546, etc.)
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- ✅ Modular geometry engine (haversine, intersection, reflection, diffraction, LOS)
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- ✅ SharedMemoryManager for terrain data (zero-copy, 25 MB)
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- ✅ Building filtering (351k → 27k bbox → 15k cap)
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- ✅ Overpass API with retry + mirror failover
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- ✅ WebSocket progress streaming
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### Phase 3: Performance (February 2-3, 2025)
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- ✅ LOD (Level of Detail) optimization
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- ✅ Spatial indexing for buildings (R-tree)
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- ✅ Dominant path simplification for distant points
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- ✅ OOM fix + memory management
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- ✅ CloudRF-style color gradient
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- ✅ Results popup + session history
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- ✅ Terrain profile viewer
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### Phase 4: GPU Acceleration (February 3-4, 2025) ⭐
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- ✅ CuPy + CUDA backend (RTX 4060)
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- ✅ CUDA Toolkit 13.1 + cupy-cuda13x setup
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- ✅ Phase 2.5: Vectorized distances + path_loss (0.006s)
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- ✅ Phase 2.6: Vectorized terrain LOS + diffraction (0.04s)
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- ✅ Phase 2.7: Vectorized antenna pattern loss
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- ✅ Vegetation bbox pre-filter (100x+ speedup)
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- ✅ Worker process isolation (no CUDA in workers)
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- ✅ PyInstaller ONEDIR GPU build (1.2 GB installer)
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- ✅ **Full preset: 195s → 11.2s (17.4x speedup)**
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### Supporting Work
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- ✅ RF Radio Theory wiki article (comprehensive)
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- ✅ Propagation model research (CloudRF, SPLAT!, Signal Server)
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- ✅ RFCP Method collaboration framework documented
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---
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## 📊 Current Performance
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| Preset | Points | Resolution | Time (cached) | Time (cold) |
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|--------|--------|-----------|---------------|-------------|
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| Standard | 1,975 | 200m | **2.3s** | ~12s |
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| Full | 6,640 | 50m | **11.2s** | ~20s |
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| 50km radius | 4,966 | adaptive | ~410s | ~420s |
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**Hardware:** Windows 11, RTX 4060 Laptop GPU, 6-core CPU
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---
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## 🔜 Next: Phase 5 — Data & Accuracy
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### 5.1 SRTM Terrain Integration
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**Priority:** HIGH
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**Status:** Not started
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Current terrain: Single HGT tile download per calculation
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Target: Pre-cached SRTM/ASTER DEM tiles with proper interpolation
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- [ ] SRTM tile manager (auto-download, cache)
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- [ ] Bilinear interpolation for elevation sampling
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- [ ] Multi-tile coverage for large radius
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- [ ] Terrain profile accuracy validation
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- [ ] Compare with current terrain data quality
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### 5.2 Project Persistence
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**Priority:** MEDIUM
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- [ ] Save/load projects (JSON or SQLite)
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- [ ] Site configurations persistence
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- [ ] Coverage results caching
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- [ ] Session history persistence across restarts
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- [ ] Export coverage report (PDF/PNG)
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### 5.3 Accuracy Validation
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**Priority:** MEDIUM
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- [ ] Compare with known coverage maps
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- [ ] Field measurements with real equipment
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- [ ] Calibrate propagation models per environment
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- [ ] Antenna pattern library (real equipment specs)
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---
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## 🔮 Future Phases
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### Phase 6: Multi-Station & Dashboard
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- [ ] Multi-station view (aggregate coverage)
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- [ ] Station discovery via WireGuard mesh
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- [ ] Coverage gap analysis
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- [ ] Interference modeling between stations
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- [ ] Handover zone visualization
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### Phase 7: Hardware Integration
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- [ ] LimeSDR Mini 2.0 testing
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- [ ] Real RF attach validation
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- [ ] sysmoISIM-SJA2 SIM integration
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- [ ] ZTE B8200 base station testing
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- [ ] INFOZAHYST Plastun SDR (if accessible)
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### Phase 8: Advanced Features
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- [ ] 3D visualization mode
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- [ ] Link budget analysis view
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- [ ] Frequency planning tool
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- [ ] Indoor coverage modeling
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- [ ] Time-series analysis (seasonal vegetation)
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- [ ] Offline mode (embedded terrain DB)
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### Phase 9: Distribution
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- [ ] Auto-updater (electron-updater)
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- [ ] Live USB distribution for field deployment
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- [ ] Standalone offline package
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- [ ] User documentation / help system
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---
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## 🏛️ Architecture Overview
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```
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RFCP Application (Electron)
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├── Frontend (React + TypeScript + Vite)
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│ ├── Leaflet map with custom canvas heatmap
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│ ├── Zustand state management
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│ └── WebSocket for progress streaming
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│
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├── Backend (Python FastAPI)
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│ ├── Coverage Engine
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│ │ ├── Grid generator (adaptive zones)
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│ │ ├── GPU pipeline (CuPy/CUDA) — main process
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│ │ │ ├── Phase 2.5: distances + path_loss
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│ │ │ ├── Phase 2.6: terrain LOS + diffraction
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│ │ │ └── Phase 2.7: antenna pattern
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│ │ └── CPU workers (ProcessPool) — 3-6 workers
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│ │ ├── Building obstruction (spatial index)
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│ │ ├── Reflections (ray-building intersection)
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│ │ └── Vegetation loss (bbox pre-filter)
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│ │
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│ ├── Propagation Models (8 models)
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│ │ ├── Free-Space Path Loss
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│ │ ├── Okumura-Hata (150-1500 MHz)
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│ │ ├── COST-231-Hata (1500-2000 MHz)
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│ │ ├── ITU-R P.1546
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│ │ └── ... 4 more
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│ │
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│ ├── OSM Services
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│ │ ├── Buildings (Overpass API + cache)
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│ │ ├── Vegetation (bbox pre-filter)
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│ │ ├── Water bodies
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│ │ └── Streets
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│ │
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│ └── Terrain Service
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│ ├── HGT tile download + cache
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│ ├── Elevation sampling
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│ └── Line-of-sight checking
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│
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└── Desktop (Electron)
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├── Backend process management
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└── NSIS installer (1.2 GB with CUDA)
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```
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---
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## 📈 Development Timeline
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```
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Jan 30, 2025 Phase 1: Frontend complete (10 iterations)
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Feb 01, 2025 Phase 2: Backend architecture (48 files, 82 tests)
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Feb 02, 2025 Phase 3: LOD + performance optimization
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Feb 03, 2025 Phase 3.5-3.6: GPU setup + CUDA build
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Feb 04, 2025 Phase 3.7-3.8: GPU vectorization complete ⭐
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─────────────────────────────────────────
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Full preset: 195s → 11.2s (17.4x speedup)
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Standard: 38s → 2.3s (16.5x speedup)
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```
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**Total development time:** ~5 days intensive
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**Total iterations:** 3.8.0 (20+ sub-iterations)
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**Architecture:** Battle-tested, production-ready
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---
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## 🧰 Tech Stack
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| Component | Technology | Version |
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|-----------|-----------|---------|
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| Frontend | React + TypeScript | 18 |
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| Build | Vite | 5.x |
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| Map | Leaflet | 1.9 |
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| State | Zustand | 4.x |
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| Backend | Python FastAPI | 3.12 |
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| GPU | CuPy + CUDA | 13.x |
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| Parallel | ProcessPoolExecutor | stdlib |
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| Terrain | NumPy (HGT tiles) | 1.26 |
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| Desktop | Electron | 28.x |
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| Installer | NSIS (via electron-builder) | - |
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| Build (BE) | PyInstaller | 6.x |
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---
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*"11.2 seconds. Full preset. 6,640 points. GPU acceleration complete."*
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*— February 4, 2026*
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