Files
rfcp/backend/app/geometry/intersection.py
mytec defa3ad440 @mytec: feat: Phase 3.0 Architecture Refactor
Major refactoring of RFCP backend:
- Modular propagation models (8 models)
- SharedMemoryManager for terrain data
- ProcessPoolExecutor parallel processing
- WebSocket progress streaming
- Building filtering pipeline (351k → 15k)
- 82 unit tests

Performance: Standard preset 38s → 5s (7.6x speedup)

Known issue: Detailed preset timeout (fix in 3.1.0)
2026-02-01 23:12:26 +02:00

117 lines
3.5 KiB
Python

"""
Vectorized line-segment and line-polygon intersection checks.
All operations use NumPy for batch processing.
"""
import numpy as np
from typing import Tuple
def line_segments_intersect_batch(
p1: np.ndarray, p2: np.ndarray,
segments_start: np.ndarray, segments_end: np.ndarray,
) -> Tuple[np.ndarray, np.ndarray]:
"""Check if line p1->p2 intersects with N segments.
Args:
p1, p2: shape (2,)
segments_start, segments_end: shape (N, 2)
Returns:
intersects: bool array (N,)
t_values: parameter along p1->p2 (N,)
"""
d = p2 - p1
seg_d = segments_end - segments_start
cross = d[0] * seg_d[:, 1] - d[1] * seg_d[:, 0]
parallel_mask = np.abs(cross) < 1e-10
cross_safe = np.where(parallel_mask, 1.0, cross)
dp = p1 - segments_start
t = (dp[:, 0] * seg_d[:, 1] - dp[:, 1] * seg_d[:, 0]) / cross_safe
u = (dp[:, 0] * d[1] - dp[:, 1] * d[0]) / cross_safe
intersects = ~parallel_mask & (t >= 0) & (t <= 1) & (u >= 0) & (u <= 1)
return intersects, t
def line_intersects_polygons_batch(
p1: np.ndarray, p2: np.ndarray,
polygons_x: np.ndarray, polygons_y: np.ndarray,
polygon_lengths: np.ndarray,
max_polygons: int = 30,
) -> Tuple[np.ndarray, np.ndarray]:
"""Check if line p1->p2 intersects multiple polygons.
Uses bounding-box pre-filter to limit work when polygon count is large.
Args:
p1, p2: shape (2,)
polygons_x, polygons_y: flattened vertex arrays
polygon_lengths: vertices per polygon (num_polygons,)
max_polygons: only check nearest N polygons
Returns:
intersects: bool (num_polygons,)
min_distances: distance to first hit (num_polygons,)
"""
num_polygons = len(polygon_lengths)
if num_polygons == 0:
return np.array([], dtype=bool), np.array([])
intersects = np.zeros(num_polygons, dtype=bool)
min_t = np.full(num_polygons, np.inf)
# Pre-filter: bounding box check
if num_polygons > max_polygons:
buf = 50.0
line_min_x = min(p1[0], p2[0]) - buf
line_max_x = max(p1[0], p2[0]) + buf
line_min_y = min(p1[1], p2[1]) - buf
line_max_y = max(p1[1], p2[1]) + buf
nearby_mask = np.zeros(num_polygons, dtype=bool)
vi = 0
for i, length in enumerate(polygon_lengths):
if length >= 3:
cx = polygons_x[vi]
cy = polygons_y[vi]
if line_min_x <= cx <= line_max_x and line_min_y <= cy <= line_max_y:
nearby_mask[i] = True
vi += length
nearby_indices = np.where(nearby_mask)[0]
if len(nearby_indices) > max_polygons:
nearby_mask = np.zeros(num_polygons, dtype=bool)
nearby_mask[nearby_indices[:max_polygons]] = True
else:
nearby_mask = np.ones(num_polygons, dtype=bool)
idx = 0
for i, length in enumerate(polygon_lengths):
if length < 3 or not nearby_mask[i]:
idx += length
continue
px = polygons_x[idx:idx + length]
py = polygons_y[idx:idx + length]
starts = np.stack([px, py], axis=1)
ends = np.stack([np.roll(px, -1), np.roll(py, -1)], axis=1)
edge_intersects, t_vals = line_segments_intersect_batch(p1, p2, starts, ends)
if np.any(edge_intersects):
intersects[i] = True
min_t[i] = np.min(t_vals[edge_intersects])
idx += length
line_length = np.linalg.norm(p2 - p1)
min_distances = min_t * line_length
return intersects, min_distances