250 lines
8.2 KiB
Python
250 lines
8.2 KiB
Python
import os
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import struct
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import asyncio
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import gzip
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import zipfile
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import io
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import numpy as np
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import httpx
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from pathlib import Path
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from typing import List, Optional, Tuple
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class TerrainService:
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"""
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SRTM elevation data service with local caching.
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- Stores tiles in RFCP_DATA_PATH/terrain/
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- In-memory LRU cache (max 20 tiles)
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- Auto-downloads from S3 mirror
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- Supports both SRTM1 (3601x3601) and SRTM3 (1201x1201)
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"""
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SRTM_SOURCES = [
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"https://elevation-tiles-prod.s3.amazonaws.com/skadi/{lat_dir}/{tile_name}.hgt.gz",
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"https://s3.amazonaws.com/elevation-tiles-prod/skadi/{lat_dir}/{tile_name}.hgt.gz",
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]
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def __init__(self):
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self.data_path = Path(os.environ.get('RFCP_DATA_PATH', './data'))
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self.terrain_path = self.data_path / 'terrain'
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self.terrain_path.mkdir(parents=True, exist_ok=True)
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# In-memory cache for loaded tiles
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self._tile_cache: dict[str, np.ndarray] = {}
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self._max_cache_tiles = 20 # ~500MB max
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def get_tile_name(self, lat: float, lon: float) -> str:
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"""Convert lat/lon to SRTM tile name (e.g., N48E035)"""
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lat_int = int(lat) if lat >= 0 else int(lat) - 1
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lon_int = int(lon) if lon >= 0 else int(lon) - 1
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lat_letter = 'N' if lat_int >= 0 else 'S'
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lon_letter = 'E' if lon_int >= 0 else 'W'
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return f"{lat_letter}{abs(lat_int):02d}{lon_letter}{abs(lon_int):03d}"
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def get_tile_path(self, tile_name: str) -> Path:
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"""Get local path for tile"""
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return self.terrain_path / f"{tile_name}.hgt"
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async def download_tile(self, tile_name: str) -> bool:
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"""Download SRTM tile if not cached locally"""
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tile_path = self.get_tile_path(tile_name)
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if tile_path.exists():
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return True
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lat_dir = tile_name[:3] # e.g., "N48"
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async with httpx.AsyncClient(timeout=60.0) as client:
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for source_url in self.SRTM_SOURCES:
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url = source_url.format(lat_dir=lat_dir, tile_name=tile_name)
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try:
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response = await client.get(url)
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if response.status_code == 200:
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data = response.content
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if url.endswith('.gz'):
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data = gzip.decompress(data)
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elif url.endswith('.zip'):
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with zipfile.ZipFile(io.BytesIO(data)) as zf:
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for name in zf.namelist():
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if name.endswith('.hgt'):
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data = zf.read(name)
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break
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tile_path.write_bytes(data)
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print(f"[Terrain] Downloaded {tile_name} ({len(data)} bytes)")
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return True
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except Exception as e:
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print(f"[Terrain] Failed from {url}: {e}")
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continue
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print(f"[Terrain] Could not download {tile_name}")
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return False
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def _load_tile(self, tile_name: str) -> Optional[np.ndarray]:
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"""Load tile from disk into memory cache"""
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# Check memory cache first
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if tile_name in self._tile_cache:
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return self._tile_cache[tile_name]
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tile_path = self.get_tile_path(tile_name)
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if not tile_path.exists():
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return None
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try:
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data = tile_path.read_bytes()
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# SRTM HGT format: big-endian signed 16-bit integers
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if len(data) == 3601 * 3601 * 2:
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size = 3601 # SRTM1 (30m)
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elif len(data) == 1201 * 1201 * 2:
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size = 1201 # SRTM3 (90m)
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else:
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print(f"[Terrain] Unknown tile size: {len(data)} bytes for {tile_name}")
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return None
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tile = np.frombuffer(data, dtype='>i2').reshape((size, size))
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# Manage memory cache with LRU eviction
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if len(self._tile_cache) >= self._max_cache_tiles:
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oldest = next(iter(self._tile_cache))
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del self._tile_cache[oldest]
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self._tile_cache[tile_name] = tile
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return tile
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except Exception as e:
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print(f"[Terrain] Failed to load {tile_name}: {e}")
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return None
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async def load_tile(self, tile_name: str) -> Optional[np.ndarray]:
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"""Load tile into memory, downloading if needed"""
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# Check memory cache
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if tile_name in self._tile_cache:
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return self._tile_cache[tile_name]
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# Download if missing
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if not self.get_tile_path(tile_name).exists():
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success = await self.download_tile(tile_name)
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if not success:
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return None
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return self._load_tile(tile_name)
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async def get_elevation(self, lat: float, lon: float) -> float:
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"""Get elevation at specific coordinate (meters above sea level)"""
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tile_name = self.get_tile_name(lat, lon)
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tile = await self.load_tile(tile_name)
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if tile is None:
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return 0.0
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size = tile.shape[0]
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# Calculate position within tile
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lat_int = int(lat) if lat >= 0 else int(lat) - 1
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lon_int = int(lon) if lon >= 0 else int(lon) - 1
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lat_frac = lat - lat_int
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lon_frac = lon - lon_int
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# Row 0 = north edge, last row = south edge
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row = int((1 - lat_frac) * (size - 1))
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col = int(lon_frac * (size - 1))
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row = max(0, min(row, size - 1))
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col = max(0, min(col, size - 1))
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elevation = tile[row, col]
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# -32768 = void/no data
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if elevation == -32768:
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return 0.0
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return float(elevation)
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async def get_elevation_profile(
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self,
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lat1: float, lon1: float,
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lat2: float, lon2: float,
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num_points: int = 100
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) -> List[dict]:
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"""Get elevation profile between two points"""
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lats = np.linspace(lat1, lat2, num_points)
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lons = np.linspace(lon1, lon2, num_points)
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total_distance = self.haversine_distance(lat1, lon1, lat2, lon2)
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distances = np.linspace(0, total_distance, num_points)
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profile = []
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for i, (lat, lon, dist) in enumerate(zip(lats, lons, distances)):
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elev = await self.get_elevation(lat, lon)
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profile.append({
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"lat": float(lat),
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"lon": float(lon),
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"elevation": elev,
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"distance": float(dist)
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})
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return profile
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async def ensure_tiles_for_bbox(
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self,
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min_lat: float, min_lon: float,
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max_lat: float, max_lon: float
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) -> list[str]:
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"""Pre-download all tiles needed for a bounding box"""
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tiles_needed = []
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for lat in range(int(min_lat), int(max_lat) + 1):
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for lon in range(int(min_lon), int(max_lon) + 1):
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tile_name = self.get_tile_name(lat, lon)
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tiles_needed.append(tile_name)
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# Download in parallel (batches of 5 to avoid overload)
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downloaded = []
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batch_size = 5
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for i in range(0, len(tiles_needed), batch_size):
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batch = tiles_needed[i:i + batch_size]
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results = await asyncio.gather(*[
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self.download_tile(tile) for tile in batch
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])
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for tile, ok in zip(batch, results):
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if ok:
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downloaded.append(tile)
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return downloaded
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def get_cached_tiles(self) -> list[str]:
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"""List all locally cached tile names"""
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return [f.stem for f in self.terrain_path.glob("*.hgt")]
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def get_cache_size_mb(self) -> float:
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"""Get total terrain cache size in MB"""
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total = sum(f.stat().st_size for f in self.terrain_path.glob("*.hgt"))
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return total / (1024 * 1024)
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@staticmethod
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def haversine_distance(lat1: float, lon1: float, lat2: float, lon2: float) -> float:
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"""Calculate distance between two points in meters"""
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EARTH_RADIUS = 6371000
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lat1, lon1, lat2, lon2 = map(np.radians, [lat1, lon1, lat2, lon2])
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dlat = lat2 - lat1
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dlon = lon2 - lon1
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a = np.sin(dlat/2)**2 + np.cos(lat1) * np.cos(lat2) * np.sin(dlon/2)**2
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c = 2 * np.arcsin(np.sqrt(a))
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return EARTH_RADIUS * c
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# Singleton instance
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terrain_service = TerrainService()
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